I
really like John Paul Braddock's cube visualization,
because it is how I have been thinking of mastering
recently. The concept of filling up the audio
space which is a cube with the vertical axis
representing frequency, the horizontal axis representing
mid/side and depth representing volume front to rear. My
visualization was only a 2D square until I saw
John Paul's cube.
John Paul has a really good
'Modern Mastering' master class in the January 2015
edition of Computer Music magazine . In particular
relevant in the Scope context because it focuses on
software mastering.
In the magazine it shows the same cube but filled up -
e.g. solid. I think this might be what you are trying to
achieve - so helps to be cognizant of 'loudness' in
those 3 dimensions rather than just a single gain
dimension.
If you own an iPad this magazine costs less than $3
bucks per issue - an absolute steal really - considering
back in hard copy days I was importing them for like $25
each ! Never has so much been available to so many
for so little.
The beauty of this concept is that
once embraced, it gives another perspective on the
sometimes bewildering array of parameters on many
mastering plug-ins. Once you know what it is you
are trying to achieve, understanding the devices becomes
a little easier.
The ability to switch between
listening to the mid or the side of a mix for adjustment
and comparison to the full mix is an invaluable tool.
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