Kensuguro:
I
think I end up doing large mixes. Not hundreds of tracks, but
more like they just don't fit in my screen. So that's probably
like 20-30 tracks. I'm also fully native now.
One of the things that tax the system is the amp modeling. I put
in pre-amped for every track or bus, since I'm a huge fan of the
sound and its anti aliasing. It probably can be done by other
means, I know I was doing it differently back in Scope. I also
occasionally use console emulators like sknote's strip/bus just
to get a different kind of sound. Those types of things (that
affect every single track) are very un-scalable, and stress the
system.
I think with bigger mixes, I tend to just group them into buses
or groups and deal with them in groups. Bus comps, and reverb
routing at the bus level. Sometimes I consciously use different
reverbs for different buses to enhance intelligibility or to
make things stand. That's especially true for strings, since
their entire chain needs to be tuned just right to get a
particular sound, and that's usually not compatible with
everything else in the mix. I think this stuff is fairly common
practice though, regardless of size of the mix.
With full orchestral mixes, (which I'm in the middle of) I tend
to just set one up and use it throughout a project. I'd do like
a pilot / theme sort of piece to kick start the process, and
whatever base setup come from that, I just use for the
subsequent pieces, adding as needed. It helps keep sonic
continuity throughout and less things to worry about. Once I've
established a particular strings sound, and brass section sound,
I just stick with it to the end. (I don't use woodwinds because
that's one more thing to think about) Percussion is where you
can be a bit more creative since for me, it's a cross between
maintaining sonic/spatial consistency and sound design. The
"template" then gets reused as a starting point over and over. I
do that for games, theater pieces, and any other suite that
needs sonic continuity. Not all tracks get used all the time,
but the tracks pile up quickly and before long, you end up with
a 40 track project that's half empty. I think that's very
common.
Orchestral libraries. I tend to not like worrying about
libraries too much. I use Synful orchestra for strings, a whole
bunch of instances of Sample modeling's trumpet, trombones, and
horns for brass, and percussion from Yellowtool's Independence.
I recently added Cinematic Strings to the arsenal and I'm using it
as the strings section for the current project. I also use a bit
of EWQLS to work. For me, rather than a patchwork of bits and
pieces of articulations, I'm more concerned with the overall
phrasing and flow of the passage. So those are the types of
parts I write. I also need the instrument to be inherently
playable, so I can get a good performance out of it, rather than
spend time cutting and pasting MIDI dots all over the place. I
can't really get a good 'feel' that way, and get very
aggravated. Of course you do need a minimal set of
articulations and layering to create a convincing performance
but beyond that I think it's all just bells and whistles. If you
don't have a Bartok pizzicato articulation but wrote a piece
that revolved around it then you've made a very poor choice as
a professional. If your entire career hinges on flutter tongue
flutes you may want to rethink your career plan. Good writing is
good writing. Develop that and you shouldn't need all the bells
and whistles.
I'd say whether it's mixing or composing a piece with many
moving parts, the most important thing is to have a system for
managing all those parts. An orchestra has many people, but they
form distinctive groups that each accomplish very specific
goals. This strategic use of grouping / regrouping becomes more
and more important the more things you have going on. The end
result shouldn't be the showcase of just how many tracks you've
got going on. (unless that is the point) In the end everything
should organically meld together to form 1 result, your
composition. Long time ago, I asked a friend of mine to add more
parts to a seed of a composition I started, and he goes 'I can't
add to this. All the parts are interlocked and I can't take it
apart'. I took that as a huge compliment and still to this day
strive to write music that is so tightly locked that it comes as one huge clump.
SilverScoper:
Your arrangements are tight Ken, so your friend would need to rip out a
lot to allow addition, then it can morph too much. You can do what I've
done - swap composing - send him one track - he adds another and sends
it back and so forth. What tends to happen though is after 3 or 4 swaps
one dude takes control and finishes it of so the other dude does
likewise and you end up with 2 totally different tracks. EWQL is
an awesome tool but I'm with Dante - too much happening at lower end
now. You can subscribe to 7 EWQL libraries for like $30 a month - but
you gotta commit to a year which is like $360 !! Prefer to jump on
ProjectSAM RE once they fix the artifacts. As for big mixes, 60
not unusual doing soundtrack stuff with EWQL but now doing mainly EDM I
would be lucky to tip 30.
Kensuguro:
I do think the quality of symphonic libraries is increasing at an astounding pace, and the price is
dropping faster than ever. I think that if the quality ones become more
accessible, it will provide more people with tools to dig deeper and explore
compositional skills. The libraries that come with more or less canned
orchestrations I think are detrimental, but still may serve as a good way to
learn. Any orchestral lib, beyond a certain quality bar will press the
composer to write more critically and efficiently (in a musical sense),
which I think is a great challenge, and an opportunity to grow.
I mean, try getting a basic set of string ensembles with just good legato.
Never mind solo strings or first chairs, exotic articulations or anything
like that. Just with legato and volume (mod cross-fade layers or whatever)
and
see how much color you can create out of the harmony and phrasing. Not just
high or low tension but the full gradient in between. Being able to practice
just that, can be an eye opener that reaps benefits that can be applied to
other sections, or even non orchestral music. Compared to when EWQLSO or VSL
were the only believable strings choices, the selection nowadays are plenty
and much cheaper. Results are par if not better than where things were back
then. So I think that sort of change will have sweeping positive effect on
how people write music. I think when one is able to write properly, then
what he seeks from the libraries will become more defined, making the range
of tonalities offered by the different (more expensive) libraries more
meaningful. A go to strings lib is a must for a starting point I think. If
you can't write for strings section, I think it'd be hard to write for any
other section.
The only regret is that movie scores, which are held as the holy grail for
these libraries, seem to be declining in quality and integrity at an increasing
rate. Not so much the production, but the musical content. I don't think it
will be long before for 90% of the scores, you would not be able to tell one
from the other. I don't think the stylistic change is quite as bad as the
homogenization of musical content... It's hard to say whether the vocabulary
is shrinking, or if I'm just becoming tired of the limited vocabulary. Of
course, I don't work in that field so I can't criticize from first hand
experience but I do think a very concrete change is happening in that
field. There are others at PlanetZ that do big arrangements. I know Nestor does and Braincell has done arrangements with choirs or something. Don't know
if Paul's still around but Paul Martin does some insanely humongous
arrangements. I also think Jimmy (aka Dawman) plays a few hundred
tracks live for his gigs (hence his DARPA worthy rig).
Another sobering reminder from work. I get applications from younger
composers that have the right tools and the production knowledge that
produce things that sound 'like' huge epic orchestral scores. To be honest,
I don't think I do. I don't think I make my stuff sound like a movie. There's a particular epic sound I like and I just make that. Ideally it's
not the bread and butter Hollywood sound because that's just plain ass
boring. But anyway for most of the applicants the notes are not right. I
won't be the one to red pen in all the music theory mistakes people make
but I'm a strong supporter of proper voice leading and clever inner voice
motion. That stuff is the ingredients of an orchestral arrangement that
sings and soars. Without it the piece won't hold together much less stir
up any emotion in the listener. It's not the library man, the NOTES have to
be right for the section to sound right and the whole orchestra to sound
right.
It's one area where I feel formal education does have its benefits. I hated
voice leading classes. I actually just wrote some bullshit tune that took
all the easiest harmonic structures that required very simple resolutions
and flew past the class. It wasn't until I started arranging for voice
(harmony) that I had to really sit down and try to figure out how to apply
the knowledge. Then through arranging for voice, horn section, strings
section, then the orchestra the skill slowly matured. I can't say it's at a
satisfactory level yet, and still am learning... but I'm really glad I took
the 2 voice leading classes and 1 counterpoint class and had the professor
constantly laugh at me saying 'Your stuff sounds like it's all fine, but
your technique is all about deception. You should really learn this
stuff so you don't have to learn extra technique to deceive'. Well,
I'll hand it to professor Toru Iwatake, he was goddamn right.
I do think there is a
difference between the process of skill acquisition (studying) and the
process of application, and then later on the process of expert
application. The way I understand it, it is the degree in which a particular
skill requires conscious manipulation and monitoring. Much like how we
relate 'riding a bicycle' to muscle memory and other subconscious motor
control, skills and their building blocks get grouped, and move from the
conscious realm (while acquisition), to the subconscious realm. (at expert
level). And so as you delve deeper and deeper into the art of
composition the building blocks (harmony, structure, modulations,
counterpoint, etc) become less and less the focal point of the task and make
way for the focus on other topics such as emotions, marketability,
production priorities, etc. Basically once higher concepts have been
decided on the lower level actions are more or less automatic or can be done
with minimal conscious effort. This is also similar in the conceptual
realm where once we have learned the building blocks of arithmetic, we are
able to manipulate the concept of arithmetic as a chunk, rather than working
at the atomic level of addition, subtraction, multiplication, and division,
and their order of operation every time the topic is brought up. This
'chunking up' was what I was taught as an aspect of cognitive science.
Although that was some 15 years ago, and judging from how fast the field was
developing at the time, new findings may have already changed this paradigm.
That process may be expressed as 'forgetting', but to me, not in so much a
literal sense, as in loss of the skill, but more so in shift from conscious
into the subconscious. Of course understanding that this is going far
beyond the original topic. Still very interesting.
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